
Similarly, individual industries are also put up for auction amongst players. This gives the player a ten-year exclusive use of that technology. Gameplay changes from previous editions of Railroad Tycoon include a system where new technology is first auctioned to the highest bidder. The game is heavily focused on economics – players have to build and sustain entire industries using the railroads they develop. The terrain is more compressed in this game there are few areas where players are allowed a long, straight run of track without earthworks or a bridge, meaning that terrain (such as hills, mountains, rivers and inlets) plays a more important role, at least in the early stages of a game.

Railroads! is fully three-dimensional and geared more toward head-to-head real-time strategy than the previous versions, resulting in it being less suited to single player play, and a less realistic simulation of railway operation.
SID MEIERS RAILROADS CHEATA MAC OS X
A version for the Mac OS X was published by Feral Interactive on November 1, 2012, under the latter's Feral Legends label. After a visit to Miniatur Wunderland in Hamburg, Germany, Meier was inspired to reinvent his original creation. Railroads! was the first game in the series since the original to have direct input from Sid Meier himself.

Although Sid Meier created the original Railroad Tycoon, subsequent versions were developed by PopTop Software.

Sid Meier's Railroads! is a business simulation game developed by Firaxis Games on the Gamebryo game engine that was released in October 2006 and is the sequel to Railroad Tycoon 3.
